Transformations in 4 Moves8 puzzles

Transformations in 4 Moves

Move 4 matches to turn one figure into another: a hammer into a torch, a duck into a tyrannosaur. The target is drawn in the diagram; it must not be turned or mirrored, but you can build it anywhere on the board. Look for a way to lay the diagram over the figure so that as many matches as possible coincide.

8 puzzles

  1. 1 · No. 534The Paper Plane Becomes a Paper Boat13 matches · 4 moves
  2. 2 · No. 535The Sock Becomes a Boot20 matches · 4 moves
  3. 3 · No. 536The Cow’s Head Becomes a Bunny20 matches · 4 moves
  4. 4 · No. 537The Hammer Becomes a Torch28 matches · 4 moves
  5. 5 · No. 538The Duck Becomes a Tyrannosaur21 matches · 4 moves
  6. 6 · No. 539The Sword Becomes a One20 matches · 4 moves
  7. 7 · No. 540The Trapezoid Becomes a Nine16 matches · 4 moves
  8. 8 · No. 541The Igloo Becomes a Spinning Top33 matches · 4 moves